Improved interface and ergonomy
This commit is contained in:
parent
91d6b5af4b
commit
34406690f8
37
color.py
37
color.py
@ -4,7 +4,7 @@ import serial
|
||||
import pygame
|
||||
|
||||
|
||||
def compute_value(line, minimum, maximum):
|
||||
def compute_value(line, minimum, maximum, inv):
|
||||
line = line.split(" ")
|
||||
if len(line) < 3:
|
||||
return False
|
||||
@ -16,6 +16,9 @@ def compute_value(line, minimum, maximum):
|
||||
elif value[i] < 0:
|
||||
value[i] = 0
|
||||
|
||||
if inv is True:
|
||||
return 255-value[0], 255-value[1], 255-value[2]
|
||||
else:
|
||||
return value[0], value[1], value[2]
|
||||
|
||||
|
||||
@ -41,9 +44,23 @@ if ser.isOpen():
|
||||
minimum = [-1, -1, -1]
|
||||
|
||||
print("Calibration :")
|
||||
print("Press any key to launch the program when calibration is" +
|
||||
"finished.")
|
||||
# Display info in window
|
||||
label = font.render("Calibration...", 1, (255, 255, 255))
|
||||
label_pos = label.get_rect()
|
||||
label_pos.centerx = screen.get_rect().centerx
|
||||
label_pos.centery = 20
|
||||
screen.blit(label, label_pos)
|
||||
|
||||
pygame.display.flip()
|
||||
|
||||
for i in range(50):
|
||||
running = True
|
||||
while running:
|
||||
for event in pygame.event.get():
|
||||
if event.type == pygame.K_RETURN:
|
||||
running = False
|
||||
|
||||
line = float(ser.readline())
|
||||
|
||||
if line < minimum or minimum < 0:
|
||||
@ -51,21 +68,31 @@ if ser.isOpen():
|
||||
if line > maximum:
|
||||
maximumR = line
|
||||
|
||||
print("Go :")
|
||||
print("Running...")
|
||||
running = True
|
||||
while running:
|
||||
# Quit if window is closed
|
||||
for event in pygame.event.get():
|
||||
if event.type == pygame.QUIT:
|
||||
if event.type == pygame.QUIT or event.type == pygame.KEYDOWN:
|
||||
pygame.quit()
|
||||
running = False
|
||||
|
||||
# Read line from serial
|
||||
line = float(ser.readline())
|
||||
# Compute the value for red
|
||||
value = compute_value(line, minimum, maximum)
|
||||
value = compute_value(line, minimum, maximum, False)
|
||||
value_text = compute_value(line, minimum, maximum, True)
|
||||
|
||||
if value is not False:
|
||||
screen.fill(value)
|
||||
|
||||
# Display info in window
|
||||
label = font.render("Running...", 1, value_text)
|
||||
label_pos = label.get_rect()
|
||||
label_pos.centerx = screen.get_rect().centerx
|
||||
label_pos.centery = 20
|
||||
screen.blit(label, label_pos)
|
||||
|
||||
pygame.display.flip()
|
||||
|
||||
ser.close()
|
||||
|
Loading…
Reference in New Issue
Block a user