foundation for playback component
This commit is contained in:
parent
e14f5a95da
commit
9fa1382508
@ -1551,6 +1551,19 @@ body {
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*********************************************
|
||||
* PLAYBACK COMPONENT
|
||||
*********************************************/
|
||||
|
||||
.reveal .playback {
|
||||
position: fixed;
|
||||
left: 15px;
|
||||
bottom: 15px;
|
||||
z-index: 30;
|
||||
}
|
||||
|
||||
|
||||
/*********************************************
|
||||
* ROLLING LINKS
|
||||
*********************************************/
|
||||
|
2
css/reveal.min.css
vendored
2
css/reveal.min.css
vendored
File diff suppressed because one or more lines are too long
119
js/reveal.js
119
js/reveal.js
@ -163,6 +163,9 @@ var Reveal = (function(){
|
||||
// Flags if the interaction event listeners are bound
|
||||
eventsAreBound = false,
|
||||
|
||||
// A visual component used to control auto slide playback
|
||||
autoSlidePlayer,
|
||||
|
||||
// Holds information about the currently ongoing touch input
|
||||
touch = {
|
||||
startX: 0,
|
||||
@ -570,6 +573,18 @@ var Reveal = (function(){
|
||||
enablePreviewLinks( '[data-preview-link]' );
|
||||
}
|
||||
|
||||
if( config.autoSlide && config.autoSlideStoppable ) {
|
||||
autoSlidePlayer = new Playback( dom.wrapper, function() {
|
||||
return 0.5;
|
||||
} );
|
||||
|
||||
autoSlidePlayer.setPlaying( true );
|
||||
}
|
||||
else if( autoSlidePlayer ) {
|
||||
autoSlidePlayer.destroy();
|
||||
autoSlidePlayer = null;
|
||||
}
|
||||
|
||||
// Load the theme in the config, if it's not already loaded
|
||||
if( config.theme && dom.theme ) {
|
||||
var themeURL = dom.theme.getAttribute( 'href' );
|
||||
@ -2768,6 +2783,110 @@ var Reveal = (function(){
|
||||
}
|
||||
|
||||
|
||||
// --------------------------------------------------------------------//
|
||||
// ------------------------ PLAYBACK COMPONENT ------------------------//
|
||||
// --------------------------------------------------------------------//
|
||||
|
||||
|
||||
function Playback( container, progressCheck ) {
|
||||
|
||||
this.size = 50;
|
||||
this.thickness = 3;
|
||||
this.playing = false;
|
||||
this.progress = 0;
|
||||
|
||||
this.container = container;
|
||||
this.progressCheck = progressCheck;
|
||||
|
||||
this.canvas = document.createElement( 'canvas' );
|
||||
this.canvas.className = 'playback';
|
||||
this.canvas.width = this.size;
|
||||
this.canvas.height = this.size;
|
||||
this.context = this.canvas.getContext( '2d' );
|
||||
|
||||
this.container.appendChild( this.canvas );
|
||||
|
||||
this.render();
|
||||
|
||||
}
|
||||
|
||||
Playback.prototype.setPlaying = function( value ) {
|
||||
|
||||
this.playing = value;
|
||||
|
||||
// Render instantly
|
||||
this.render();
|
||||
|
||||
// Start repainting if we're playing
|
||||
if( this.playing ) {
|
||||
this.update();
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
Playback.prototype.setProgress = function( value ) {
|
||||
|
||||
this.progress = value;
|
||||
this.render();
|
||||
|
||||
};
|
||||
|
||||
Playback.prototype.update = function() {
|
||||
|
||||
this.progress = this.progressCheck();
|
||||
this.render();
|
||||
|
||||
if( this.playing ) {
|
||||
window.requestAnimationFrame( this.update.bind( this ) );
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
Playback.prototype.render = function() {
|
||||
|
||||
var radius = ( this.size / 2 ) - this.thickness,
|
||||
x = this.size / 2,
|
||||
y = this.size / 2;
|
||||
|
||||
var startAngle = - Math.PI / 2;
|
||||
var endAngle = startAngle + ( this.progress * ( Math.PI * 2 ) );
|
||||
|
||||
this.context.save();
|
||||
this.context.clearRect( 0, 0, this.size, this.size );
|
||||
|
||||
// Solid background color
|
||||
this.context.beginPath();
|
||||
this.context.arc( x, y, radius, 0, Math.PI * 2, false );
|
||||
this.context.fillStyle = 'rgba(0,0,0,0.2)';
|
||||
this.context.fill();
|
||||
|
||||
// Draw progress track
|
||||
this.context.beginPath();
|
||||
this.context.arc( x, y, radius, 0, Math.PI * 2, false );
|
||||
this.context.lineWidth = this.thickness;
|
||||
this.context.strokeStyle = '#666';
|
||||
this.context.stroke();
|
||||
|
||||
// Draw progress along arc edge
|
||||
this.context.beginPath();
|
||||
this.context.arc( x, y, radius, startAngle, endAngle, false );
|
||||
this.context.lineWidth = this.thickness;
|
||||
this.context.strokeStyle = '#fff';
|
||||
this.context.stroke();
|
||||
|
||||
this.context.restore();
|
||||
|
||||
};
|
||||
|
||||
Playback.prototype.destroy = function() {
|
||||
|
||||
if( this.canvas.parentNode ) {
|
||||
this.container.removeChild( this.canvas );
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
// --------------------------------------------------------------------//
|
||||
// ------------------------------- API --------------------------------//
|
||||
// --------------------------------------------------------------------//
|
||||
|
4
js/reveal.min.js
vendored
4
js/reveal.min.js
vendored
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user