renamed handled flag to captured
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b800d147b1
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18
js/reveal.js
18
js/reveal.js
@ -147,7 +147,7 @@ var Reveal = (function(){
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startY: 0,
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startSpan: 0,
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startCount: 0,
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handled: false,
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captured: false,
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threshold: 40
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};
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@ -2315,11 +2315,11 @@ var Reveal = (function(){
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function onTouchMove( event ) {
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// Each touch should only trigger one action
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if( !touch.handled ) {
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if( !touch.captured ) {
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var currentX = event.touches[0].clientX;
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var currentY = event.touches[0].clientY;
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// If the touch started off with two points and still has
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// If the touch started with two points and still has
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// two active touches; test for the pinch gesture
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if( event.touches.length === 2 && touch.startCount === 2 && config.overview ) {
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@ -2335,7 +2335,7 @@ var Reveal = (function(){
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// If the span is larger than the desire amount we've got
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// ourselves a pinch
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if( Math.abs( touch.startSpan - currentSpan ) > touch.threshold ) {
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touch.handled = true;
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touch.captured = true;
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if( currentSpan < touch.startSpan ) {
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activateOverview();
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@ -2355,19 +2355,19 @@ var Reveal = (function(){
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deltaY = currentY - touch.startY;
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if( deltaX > touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
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touch.handled = true;
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touch.captured = true;
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navigateLeft();
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}
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else if( deltaX < -touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
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touch.handled = true;
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touch.captured = true;
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navigateRight();
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}
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else if( deltaY > touch.threshold ) {
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touch.handled = true;
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touch.captured = true;
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navigateUp();
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}
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else if( deltaY < -touch.threshold ) {
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touch.handled = true;
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touch.captured = true;
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navigateDown();
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}
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@ -2388,7 +2388,7 @@ var Reveal = (function(){
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*/
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function onTouchEnd( event ) {
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touch.handled = false;
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touch.captured = false;
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}
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4
js/reveal.min.js
vendored
4
js/reveal.min.js
vendored
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