remote/swipe.js

114 lines
4.1 KiB
JavaScript
Executable File

// TOUCH-EVENTS SINGLE-FINGER SWIPE-SENSING JAVASCRIPT
// Courtesy of PADILICIOUS.COM and MACOSXAUTOMATION.COM
var fingerCount = 0;
var startX = 0;
var startY = 0;
var curX = 0;
var curY = 0;
var deltaX = 0;
var deltaY = 0;
var horzDiff = 0;
var vertDiff = 0;
var minLength = 100;//72 = default
var swipeLength = 0;
var swipeAngle = null;
var swipeDirection = null;
var triggerElementID = null;
// The 4 Touch Event Handlers
// the touchStart handler should also receive the ID of the triggering element
// make sure it's ID is passed in the event call placed in the element declaration, like:
// <div id="picture-frame" ontouchstart="touchStart(event,'picture-frame');" ontouchend="touchEnd(event);" ontouchmove="touchMove(event);" ontouchcancel="touchCancel(event);">
function touchStart(event,passedID) {
// disable the standard ability to select the touched object
//event.preventDefault();
// get the total number of fingers touching the screen
fingerCount = event.touches.length;
// since we're looking for a swipe (single finger) and not a gesture (multiple fingers),
// check that only one finger was used
if ( fingerCount == 1 ) {
// store the triggering element ID
triggerElementID = passedID;
// get the coordinates of the touch
startX = event.touches[0].pageX;
startY = event.touches[0].pageY;
} else {
// more than one finger touched so cancel
touchCancel(event);
}
}
function touchMove(event) {
//event.preventDefault();
if ( event.touches.length == 1 ) {
curX = event.touches[0].pageX;
curY = event.touches[0].pageY;
} else {
touchCancel(event);
}
}
function touchEnd(event) {
//event.preventDefault();
// check to see if more than one finger was used and that there is a and ending coordinate
if ( fingerCount == 1 && curX != 0 ) {
// use the Distance Formula to determine the length of the swipe
swipeLength = Math.round(Math.sqrt(Math.pow(curX - startX,2) + Math.pow(curY - startY,2)));
horzDiff = Math.abs(startX - curX);
vertDiff = Math.abs(startY - curY);
if ( swipeLength >= minLength ) {
deltaX = startX - curX;
deltaY = startY - curY;
caluculateAngle();
determineSwipeDirection();
} else {
touchCancel(event);
}
} else {
touchCancel(event);
}
}
function touchCancel(event) {
// reset the variables back to default values
fingerCount = 0;
startX = 0;
startY = 0;
curX = 0;
curY = 0;
deltaX = 0;
deltaY = 0;
horzDiff = 0;
vertDiff = 0;
swipeLength = 0;
swipeAngle = null;
swipeDirection = null;
triggerElementID = null;
}
function caluculateAngle() {
var X = startX-curX;
var Y = curY-startY;
var Z = Math.round(Math.sqrt(Math.pow(X,2)+Math.pow(Y,2))); //the distance - rounded - in pixels
var r = Math.atan2(Y,X); //angle in radians (Cartesian system)
swipeAngle = Math.round(r*180/Math.PI); //angle in degrees
if ( swipeAngle < 0 ) { swipeAngle = 360 - Math.abs(swipeAngle); }
}
function determineSwipeDirection() {
if ( (swipeAngle <= 45) && (swipeAngle >= 0) ) {
swipeDirection = 'left';
} else if ( (swipeAngle <= 360) && (swipeAngle >= 315) ) {
swipeDirection = 'left';
} else if ( (swipeAngle >= 135) && (swipeAngle <= 225) ) {
swipeDirection = 'right';
} else if ( (swipeAngle > 45) && (swipeAngle < 135) ) {
swipeDirection = 'down';
} else {
swipeDirection = 'up';
}
}