#!/usr/bin/env python3 """ This is a translation of the bloom.js script (originally from https://github.com/jasondavies/bloomfilter.js) in Python. Due to its status of translation of the previously mentionned JS code, you should refer to this one for any particular doc that should be missing in this implementation. Needs the bitarray python module to work. Note : Depending on your use case, the pybloom module available on Pypi may better suits your needs. I reimplemented the above mentionned JS script in Python mostly because I had to for this script, as the pybloom module uses advanced hashing techniques, difficult to implement in JS. This script has been written by Phyks and is in the public domain (or whatever is closer to public domain in your country). """ import math try: import numpy as np except ImportError: raise ImportError('This script requires numpy') class BloomFilter(): def __init__(self, capacity, error_rate=0.1): """ Implements a space-efficient probabilistic data structure. capacity This is the capacity of the BloomFilter. So to speak, it should be able to store at least *capacity* elements error_rate the error rate of the filter returning false positives. This determines the filters capacity. Inserting more than capacity elements greatly increases the chance of false positive. """ if not (0 < error_rate < 1): raise ValueError("Error_Rate must be between 0 and 1.") if not capacity > 0 or type(capacity) != int: raise ValueError("Capacity must be > 0") # Same calculation as in the js file, see it for reference purpose # Basically determines the number of bits and slices from the capacity # and error_rate. k = math.ceil(- math.log(error_rate, 2)) m = math.ceil(capacity * abs(math.log(error_rate)) / (k * (math.log(2) ** 2))) * k n = math.ceil(m / 32) m = n * 32 self.m = m self.k = k kbytes = 1 << math.ceil(math.log(math.ceil(math.log(m, 2) / 8), 2)) self.buckets = np.zeros(n, dtype=np.int32) if kbytes == 1: loc_type = np.uint8 elif kbytes == 2: loc_type = np.uint16 else: loc_type = np.int32 self._locations = np.zeros(k, dtype=loc_type) def locations(self, v): r = self._locations a = self.fnv_1a(v) b = self.fnv_1a_b(a) print(b) i = 0 x = a % self.m while i < self.k: r[i] = (x + self.m) if x < 0 else x x = (x + b) % self.m i += 1 return r def add(self, v): l = self.locations(v + "") i = 0 buckets = self.buckets while i < self.k: buckets[math.floor(l[i] / 32)] |= 1 << int(l[i] % 32) i += 1 def test(self, v): l = self.locations(v + "") i = 0 buckets = self.buckets while i < self.k: b = l[i] if buckets[math.floor(b / 32)] & (1 << int(b % 32)) == 0: return False i += 1 return True def size(self): """ Estimated cardinality """ bits = 0 buckets = self.buckets for i in range(0, len(buckets)): bits += self.popcnt(buckets[i]) return -self.m * math.log(1 - bits / self.m) / self.k def popcnt(self, v): """ http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetParallel """ v -= (v >> 1) & 0x55555555 v = (v & 0x33333333) + ((v >> 2) & 0x33333333) return ((v + (v >> 4) & 0xF0F0F0F) * 0x1010101) >> 24 def fnv_1a(self, v): """ Fowler/Noll/Vo hashing. """ n = len(v) a = np.int32(2166136261) i = 0 while i < n: c = np.int32(ord(v[i])) d = np.int32(c) & np.int32(0xff000000) if d: a ^= np.int32(d >> 24) a += np.int32((a << 1) + (a << 4) + (a << 7) + (a << 8) + (a << 24)) d = c & np.int32(0xff0000) if d: a ^= np.int32(d >> 16) a += np.int32((a << 1) + (a << 4) + (a << 7) + (a << 8) + (a << 24)) d = c & np.int32(0xff00) if d: a ^= np.int32(d >> 8) a += np.int32((a << 1) + (a << 4) + (a << 7) + (a << 8) + (a << 24)) a ^= np.int32(c & 0xff) a += np.int32((a << 1) + (a << 4) + (a << 7) + (a << 8) + (a << 24)) print(a) i += 1 # From http://home.comcast.net/~bretm/hash/6.html a += np.int32(a << 13) a ^= np.int32(a >> 7) a += np.int32(a << 3) a ^= np.int32(a >> 17) a += np.int32(a << 5) print(a) return a & 0xffffffff def fnv_1a_b(self, a): """ One additional iteration of FNV, given a hash. """ a += (a << 1) + (a << 4) + (a << 7) + (a << 8) + (a << 24) a += a << 13 a ^= a >> 7 a += a << 3 a ^= a >> 17 a += a << 5 print(a) return a & 0xffffffff