Bugfix for exit button position. Button still not fully functional... :/
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27d100708d
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91023c6fd3
@ -35,7 +35,7 @@ class PaintWindow(wx.Window):
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size = parent.GetSize()
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self.button_exit = wx.Button(self, id=-1, label='Exit',
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pos=(size[0]-125, size[1]-125),
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pos=(size[0]-125, size[1]-75),
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size=(100, 50))
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self.button_exit.Bind(wx.EVT_BUTTON, self.button_exit_handle)
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self.button_exit.SetToolTip(wx.ToolTip("Click to exit"))
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@ -131,7 +131,7 @@ class PaintWindow(wx.Window):
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size = self.GetSize()
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self.button_exit = wx.Button(self, id=-1, label='Exit',
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pos=(size[0]-125, size[1]-125),
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pos=(size[0]-125, size[1]-75),
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size=(100, 50))
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self.button_exit.Bind(wx.EVT_BUTTON, self.button_exit_handle)
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self.button_exit.SetToolTip(wx.ToolTip("Click to exit"))
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@ -161,7 +161,7 @@ class PaintWindow(wx.Window):
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size = self.GetSize()
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self.button_exit = wx.Button(self, id=-1, label='Exit',
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pos=(size[0]-125, size[1]-125),
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pos=(size[0]-125, size[1]-75),
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size=(100, 50))
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self.button_exit.Bind(wx.EVT_BUTTON, self.button_exit_handle)
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self.button_exit.SetToolTip(wx.ToolTip("Click to exit"))
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@ -251,5 +251,5 @@ class PaintFrame(wx.Frame):
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if __name__ == '__main__':
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app = wx.App()
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frame = PaintFrame()
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frame.Show() #FullScreen(True, wx.FULLSCREEN_ALL)
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frame.ShowFullScreen(True, wx.FULLSCREEN_ALL)
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app.MainLoop()
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