Added buttons to clear window and exit

* Clear button functional
* Exit button has a bug (not really exiting)
* Exit button is not at the right place

To be tested with a Wacom tablet...
This commit is contained in:
Phyks 2013-12-24 20:35:26 +01:00
parent 4c87dbe5d4
commit 27d100708d
1 changed files with 73 additions and 13 deletions

View File

@ -17,7 +17,7 @@ import wx
class PaintWindow(wx.Window):
# array of colors available to draw
colours = ['Black', 'Yellow', 'Red', 'Green', 'Blue', 'Purple',
colours = ['Black', 'White', 'Yellow', 'Red', 'Green', 'Blue', 'Purple',
'Brown', 'Aquamarine', 'Forest Green', 'Light Blue', 'Goldenrod',
'Cyan', 'Orange', 'Navy', 'Light Grey', 'ClearScreen']
# color quantity
@ -33,6 +33,19 @@ class PaintWindow(wx.Window):
self.bindEvents()
self.initBuffer()
size = parent.GetSize()
self.button_exit = wx.Button(self, id=-1, label='Exit',
pos=(size[0]-125, size[1]-125),
size=(100, 50))
self.button_exit.Bind(wx.EVT_BUTTON, self.button_exit_handle)
self.button_exit.SetToolTip(wx.ToolTip("Click to exit"))
self.button_clear = wx.Button(self, id=-1, label='Clear',
pos=(size[0]-125, 25),
size=(100, 50))
self.button_clear.Bind(wx.EVT_BUTTON, self.button_clear_handle)
self.button_clear.SetToolTip(wx.ToolTip("Click to clear"))
def initDrawing(self):
self.SetBackgroundColour('WHITE')
self.currentThickness = self.thicknesses[0]
@ -41,6 +54,10 @@ class PaintWindow(wx.Window):
self.previousPosition = (0, 0)
def bindEvents(self):
pnl = wx.Panel(self)
pnl.Bind(wx.EVT_KEY_DOWN, self.onKeyPress)
pnl.SetSize((0, 0))
pnl.SetFocus()
for event, handler in [
# creates bind event for left button down
(wx.EVT_LEFT_DOWN, self.onLeftDown),
@ -50,11 +67,11 @@ class PaintWindow(wx.Window):
(wx.EVT_MOTION, self.onMotion),
# creates bind event for right button up
(wx.EVT_RIGHT_UP, self.onRightUp),
(wx.EVT_SIZE, self.onSize),
(wx.EVT_IDLE, self.onIdle),
(wx.EVT_SIZE, self.onSize),
(wx.EVT_IDLE, self.onIdle),
(wx.EVT_PAINT, self.onPaint),
# creates event to close window after 'x' is selected
(wx.EVT_WINDOW_DESTROY, self.cleanup)]:
(wx.EVT_WINDOW_DESTROY, self.cleanup)]:
self.Bind(event, handler)
def initBuffer(self):
@ -88,7 +105,6 @@ class PaintWindow(wx.Window):
# adds a static surpressor to conditions
@staticmethod
def addCheckableMenuItems(menu, items):
idToItemMapping = {}
for item in items:
menuId = wx.NewId()
@ -97,13 +113,34 @@ class PaintWindow(wx.Window):
return idToItemMapping
def bindMenuEvents(self, menuHandler, updateUIHandler, ids):
sortedIds = sorted(ids)
firstId, lastId = sortedIds[0], sortedIds[-1]
for event, handler in \
[(wx.EVT_MENU_RANGE, menuHandler),
(wx.EVT_UPDATE_UI_RANGE, updateUIHandler)]:
self.Bind(event, handler, id=firstId, id2=lastId)
def button_exit_handle(self, event):
self.Destroy()
def button_clear_handle(self, event):
self.button_exit.Destroy()
self.button_clear.Destroy()
dc = wx.BufferedDC(wx.ClientDC(self), self.buffer)
dc.Clear()
size = self.GetSize()
self.button_exit = wx.Button(self, id=-1, label='Exit',
pos=(size[0]-125, size[1]-125),
size=(100, 50))
self.button_exit.Bind(wx.EVT_BUTTON, self.button_exit_handle)
self.button_exit.SetToolTip(wx.ToolTip("Click to exit"))
self.button_clear = wx.Button(self, id=-1, label='Clear',
pos=(size[0]-125, 25),
size=(100, 50))
self.button_clear.Bind(wx.EVT_BUTTON, self.button_clear_handle)
self.button_clear.SetToolTip(wx.ToolTip("Click to clear"))
def onLeftDown(self, event):
# draw line
@ -111,6 +148,9 @@ class PaintWindow(wx.Window):
self.previousPosition = event.GetPositionTuple()
self.CaptureMouse()
self.button_exit.Destroy()
self.button_clear.Destroy()
def onLeftUp(self, event):
# close motion, stop drawing, wait for event
if self.HasCapture():
@ -119,12 +159,35 @@ class PaintWindow(wx.Window):
self.currentLine = []
self.ReleaseMouse()
size = self.GetSize()
self.button_exit = wx.Button(self, id=-1, label='Exit',
pos=(size[0]-125, size[1]-125),
size=(100, 50))
self.button_exit.Bind(wx.EVT_BUTTON, self.button_exit_handle)
self.button_exit.SetToolTip(wx.ToolTip("Click to exit"))
self.button_clear = wx.Button(self, id=-1, label='Clear',
pos=(size[0]-125, 25),
size=(100, 50))
self.button_clear.Bind(wx.EVT_BUTTON, self.button_clear_handle)
self.button_clear.SetToolTip(wx.ToolTip("Click to clear"))
def onKeyPress(self, event):
# If q key is pressed, exit
keycode = event.GetKeyCode()
if event.GetKeyCode() == wx.WXK_ESCAPE:
ret = wx.MessageBox('Are you sure to quit?', 'Question',
wx.YES_NO | wx.NO_DEFAULT, self)
if ret == wx.YES:
self.Destroy()
else:
event.Skip()
def onRightUp(self, event):
# if right button is clicked then make wx.menu to select colors
self.PopupMenu(self.menu)
def onMotion(self, event):
if event.Dragging() and event.LeftIsDown():
dc = wx.BufferedDC(wx.ClientDC(self), self.buffer)
currentPosition = event.GetPositionTuple()
@ -134,19 +197,16 @@ class PaintWindow(wx.Window):
self.currentLine.append(lineSegment)
self.previousPosition = currentPosition
def onSize(self, event):
self.reInitBuffer = True
def onIdle(self, event):
if self.reInitBuffer:
self.initBuffer()
self.Refresh(False)
def onPaint(self, event):
dc = wx.BufferedPaintDC(self, self.buffer)
def cleanup(self, event):
@ -191,5 +251,5 @@ class PaintFrame(wx.Frame):
if __name__ == '__main__':
app = wx.App()
frame = PaintFrame()
frame.ShowFullScreen(True, wx.FULLSCREEN_ALL)
app.MainLoop()
frame.Show() #FullScreen(True, wx.FULLSCREEN_ALL)
app.MainLoop()