Phyks (Lucas Verney)
ab7470d618
Webplayer can now handle a basic playlist, pushing multiple songs in the playlist and passing from one song to another. Some things that are not yet working: * Using previous and next buttons and going outside of the playlist breaks things. * Random / repeat modes are not yet implemented. * Playlist is not exposed in the UI at the moment. * Seeking in a song is not exposed in the UI. * When playing a song, webplayer does not automatically play the next one when reaching the end of the song.
218 lines
6.4 KiB
JavaScript
218 lines
6.4 KiB
JavaScript
/**
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* This implements the global entities reducer.
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*/
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// NPM imports
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import Immutable from "immutable";
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// Local imports
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import { createReducer } from "../utils";
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// Models
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import { stateRecord } from "../models/entities";
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// Actions
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import {
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API_REQUEST,
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API_FAILURE,
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PUSH_ENTITIES,
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INCREMENT_REFCOUNT,
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DECREMENT_REFCOUNT,
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INVALIDATE_STORE,
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} from "../actions";
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/**
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* Helper methods
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*/
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/**
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* Update the reference counter for a given item.
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*
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* Do not do any garbage collection.
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*
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* @param state The state object to update.
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* @param keyPath The keyPath to update, from the refCount key.
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* @param incr The increment (or decrement) for the reference counter.
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*
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* @return An updated state.
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*/
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function updateRefCount(state, keyPath, incr) {
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// Prepend refCounts to keyPath
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const refCountKeyPath = Array.concat(["refCounts"], keyPath);
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// Get updated value
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let newRefCount = state.getIn(refCountKeyPath) + incr;
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if (isNaN(newRefCount)) {
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// If NaN, reference does not exist, so set it to ±1
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newRefCount = Math.sign(incr);
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}
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// Update state
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return state.setIn(refCountKeyPath, newRefCount);
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}
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/**
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* Update the reference counter of a given entity, taking into account the
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* nested objects.
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*
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* Do not do any garbage collection.
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*
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* @param state The state object to update.
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* @param itemName The type of the entity object.
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* @param id The id of the entity.
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* @param entity The entity object, as Immutable.
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* @param incr The increment (or decrement) for the reference counter.
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*
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* @return An updated state.
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*/
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function updateEntityRefCount(state, itemName, id, entity, incr) {
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let newState = state;
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let albums = null;
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let tracks = null;
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switch (itemName) {
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case "artist":
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// Update artist refCount
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newState = updateRefCount(newState, ["artist", id], incr);
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// Update nested albums refCount
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albums = entity.get("albums");
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if (Immutable.List.isList(albums)) {
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albums.forEach(function (id) {
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newState = updateRefCount(newState, ["album", id], incr);
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});
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}
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// Update nested tracks refCount
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tracks = entity.get("songs");
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if (Immutable.List.isList(tracks)) {
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tracks.forEach(function (id) {
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newState = updateRefCount(newState, ["song", id], incr);
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});
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}
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break;
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case "album":
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// Update album refCount
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newState = updateRefCount(newState, ["album", id], incr);
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// Update nested artist refCount
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newState = updateRefCount(newState, ["artist", entity.get("artist")], incr);
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// Update nested tracks refCount
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tracks = entity.get("tracks");
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if (Immutable.List.isList(tracks)) {
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tracks.forEach(function (id) {
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newState = updateRefCount(newState, ["song", id], incr);
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});
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}
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break;
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case "song":
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// Update track refCount
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newState = updateRefCount(newState, ["song", id], incr);
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// Update nested artist refCount
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newState = updateRefCount(newState, ["artist", entity.get("artist")], incr);
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// Update nested album refCount
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newState = updateRefCount(newState, ["album", entity.get("album")], incr);
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break;
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default:
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// Just update the entity, no nested entities
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newState = updateRefCount(newState, [itemName, id], incr);
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break;
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}
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return newState;
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}
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/**
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*
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*/
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function garbageCollection(state) {
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let newState = state;
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state.refCounts.forEach(function (refCounts, itemName) {
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refCounts.forEach(function (refCount, id) {
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if (refCount < 1) {
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// Garbage collection
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newState = newState.deleteIn(["entities", itemName, id]);
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newState = newState.deleteIn(["refCounts", itemName, id]);
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}
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});
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});
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return newState;
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}
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/**
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* Initial state
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*/
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var initialState = new stateRecord();
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/**
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* Reducer
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*/
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export default createReducer(initialState, {
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[API_REQUEST]: (state) => {
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return (
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state
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.set("isFetching", true)
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.set("error", null)
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);
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},
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[API_FAILURE]: (state, payload) => {
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return (
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state
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.set("isFetching", false)
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.set("error", payload.error)
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);
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},
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[PUSH_ENTITIES]: (state, payload) => {
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let newState = state;
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// Unset error and isFetching
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newState = state.set("isFetching", false).set("error", payload.error);
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// Merge entities
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newState = newState.mergeDeepIn(["entities"], payload.entities);
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// Increment reference counter
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payload.refCountType.forEach(function (itemName) {
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const entities = payload.entities[itemName];
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for (let id in entities) {
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const entity = newState.getIn(["entities", itemName, id]);
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newState = updateEntityRefCount(newState, itemName, id, entity, 1);
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}
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});
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return newState;
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},
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[INCREMENT_REFCOUNT]: (state, payload) => {
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let newState = state;
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// Increment reference counter
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for (let itemName in payload.entities) {
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const entities = payload.entities[itemName];
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entities.forEach(function (id) {
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const entity = newState.getIn(["entities", itemName, id]);
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newState = updateEntityRefCount(newState, itemName, id, entity, 1);
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});
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}
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return newState;
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},
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[DECREMENT_REFCOUNT]: (state, payload) => {
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let newState = state;
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// Decrement reference counter
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for (let itemName in payload.entities) {
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const entities = payload.entities[itemName];
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entities.forEach(function (id) {
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const entity = newState.getIn(["entities", itemName, id]);
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newState = updateEntityRefCount(newState, itemName, id, entity, -1);
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});
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}
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// Perform garbage collection
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newState = garbageCollection(newState);
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return newState;
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},
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[INVALIDATE_STORE]: () => {
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return new stateRecord();
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},
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});
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