// NPM imports
import React, { Component, PropTypes } from "react";
import { bindActionCreators } from "redux";
import { connect } from "react-redux";
import { Howl } from "howler";
// Actions
import * as actionCreators from "../actions";
// Components
import WebPlayerComponent from "../components/elements/WebPlayer";
/**
* Webplayer container.
*/
class WebPlayer extends Component {
constructor(props) {
super(props);
// Data attributes
this.howl = null;
// Bind this
this.startPlaying = this.startPlaying.bind(this);
this.stopPlaying = this.stopPlaying.bind(this);
this.isPlaying = this.isPlaying.bind(this);
}
componentDidMount() {
// Start playback upon component mount
this.startPlaying(this.props);
}
componentWillUpdate(nextProps) {
// Handle stop
if (
// No current song in updated props
!nextProps.currentSong ||
// No playlist in updated props
nextProps.playlist.size < 1 ||
// Song played is not the song currently played
(this.props.currentSong && nextProps.currentSong.get("id") != this.props.currentSong.get("id"))
) {
if (this.howl) {
this.stopPlaying();
}
}
// Toggle play / pause
if (
// This check ensure we do not start playing multiple times the
// same song
(nextProps.isPlaying != this.props.isPlaying) ||
// Or we should be playing but there is no howl object playing
(nextProps.isPlaying && !this.isPlaying())
) {
this.startPlaying(nextProps);
}
// If something is playing back
if (this.howl) {
// Set mute / unmute
this.howl.mute(nextProps.isMute);
// Set volume
this.howl.volume(nextProps.volume / 100);
}
}
/**
* Handle playback through Howler and Web Audio API.
*
* @params props A set of props to use for setting play parameters.
*/
startPlaying(props) {
if (props.isPlaying && props.currentSong) {
// If it should be playing any song
// Build a new Howler object with current song to play
const url = props.currentSong.get("url");
this.howl = new Howl({
src: [url],
html5: true, // Use HTML5 by default to allow streaming
mute: props.isMute,
volume: props.volume / 100, // Set current volume
autoplay: false, // No autoplay, we handle it manually
onend: () => props.actions.playNextSong(), // Play next song at the end
});
// Start playing
this.howl.play();
}
else {
// If it should not be playing
if (this.howl) {
// Pause any running music
this.howl.pause();
}
}
}
/**
* Stop playback through Howler and Web Audio API.
*/
stopPlaying() {
// Stop music playback
this.howl.stop();
// Reset howl object
this.howl = null;
}
/**
* Check whether some music is currently playing or not.
*
* @return True / False whether music is playing.
*/
isPlaying() {
if (this.howl) {
return this.howl.playing();
}
return false;
}
render() {
const webplayerProps = {
isPlaying: this.props.isPlaying,
isRandom: this.props.isRandom,
isRepeat: this.props.isRepeat,
isMute: this.props.isMute,
volume: this.props.volume,
currentIndex: this.props.currentIndex,
playlist: this.props.playlist,
currentSong: this.props.currentSong,
currentArtist: this.props.currentArtist,
// Use a lambda to ensure no first argument is passed to
// togglePlaying
onPlayPause: (() => this.props.actions.togglePlaying()),
onPrev: this.props.actions.playPreviousSong,
onSkip: this.props.actions.playNextSong,
onRandom: this.props.actions.toggleRandom,
onRepeat: this.props.actions.toggleRepeat,
onMute: this.props.actions.toggleMute,
isPlaylistViewActive: (
(this.props.location && this.props.location.pathname == "/playlist")
? true
: false
),
};
return (
(this.props.playlist.size > 0)
?