// NPM imports import React, { Component, PropTypes } from "react"; import { bindActionCreators } from "redux"; import { connect } from "react-redux"; import { defineMessages, injectIntl, intlShape } from "react-intl"; import { Howler, Howl } from "howler"; // Local imports import { messagesMap, handleErrorI18nObject } from "../utils"; // Actions import * as actionCreators from "../actions"; // Components import WebPlayerComponent from "../components/elements/WebPlayer"; // Translations import messages from "../locales/messagesDescriptors/elements/WebPlayer"; // Define translations const webplayerMessages = defineMessages(messagesMap(Array.concat([], messages))); /** * Webplayer container. */ class WebPlayerIntl extends Component { constructor(props) { super(props); // Data attributes this.howl = null; // Bind this this.startPlaying = this.startPlaying.bind(this); this.stopPlaying = this.stopPlaying.bind(this); this.isPlaying = this.isPlaying.bind(this); } componentDidMount() { // Start playback upon component mount this.startPlaying(this.props); } componentWillUpdate(nextProps) { // Handle stop if ( // No current song in updated props !nextProps.currentSong || // No playlist in updated props nextProps.playlist.size < 1 || // Song played is not the song currently played (this.props.currentSong && nextProps.currentSong.get("id") != this.props.currentSong.get("id")) ) { if (this.howl) { this.stopPlaying(); } } // Toggle play / pause if ( // This check ensure we do not start playing multiple times the // same song (nextProps.isPlaying != this.props.isPlaying) || // Or we should be playing but there is no howl object playing (nextProps.isPlaying && !this.isPlaying()) ) { this.startPlaying(nextProps); } // If something is playing back if (this.howl) { // Set mute / unmute this.howl.mute(nextProps.isMute); // Set volume this.howl.volume(nextProps.volume / 100); } } /** * Handle playback through Howler and Web Audio API. * * @params props A set of props to use for setting play parameters. */ startPlaying(props) { if (props.isPlaying && props.currentSong) { // If it should be playing any song const url = props.currentSong.get("url"); if (Howler.codecs(url.split(".").pop())) { // Build a new Howler object with current song to play this.howl = new Howl({ src: [url], html5: true, // Use HTML5 by default to allow streaming mute: props.isMute, volume: props.volume / 100, // Set current volume autoplay: false, // No autoplay, we handle it manually onend: () => props.actions.playNextSong(), // Play next song at the end }); // Start playing this.howl.play(); } else { this.props.actions.unsupportedMediaType(); } } else { // If it should not be playing if (this.howl) { // Pause any running music this.howl.pause(); } } } /** * Stop playback through Howler and Web Audio API. */ stopPlaying() { // Stop music playback this.howl.stop(); // Reset howl object this.howl = null; } /** * Check whether some music is currently playing or not. * * @return True / False whether music is playing. */ isPlaying() { if (this.howl) { return this.howl.playing(); } return false; } render() { const { formatMessage } = this.props.intl; const webplayerProps = { isPlaying: this.props.isPlaying, isRandom: this.props.isRandom, isRepeat: this.props.isRepeat, isMute: this.props.isMute, volume: this.props.volume, currentIndex: this.props.currentIndex, playlist: this.props.playlist, error: handleErrorI18nObject(this.props.error, formatMessage, webplayerMessages), currentSong: this.props.currentSong, currentArtist: this.props.currentArtist, // Use a lambda to ensure no first argument is passed to // togglePlaying onPlayPause: (() => this.props.actions.togglePlaying()), onPrev: this.props.actions.playPreviousSong, onSkip: this.props.actions.playNextSong, onRandom: this.props.actions.toggleRandom, onRepeat: this.props.actions.toggleRepeat, onMute: this.props.actions.toggleMute, isPlaylistViewActive: ( (this.props.location && this.props.location.pathname == "/playlist") ? true : false ), }; return ( (this.props.playlist.size > 0) ? :
); } } WebPlayerIntl.propTypes = { location: PropTypes.object, intl: intlShape.isRequired, }; const mapStateToProps = (state) => { const currentIndex = state.webplayer.currentIndex; const playlist = state.webplayer.playlist; // Get current song and artist from entities store const currentSong = state.entities.getIn(["entities", "song", playlist.get(currentIndex)]); let currentArtist = undefined; if (currentSong) { currentArtist = state.entities.getIn(["entities", "artist", currentSong.get("artist")]); } return { isPlaying: state.webplayer.isPlaying, isRandom: state.webplayer.isRandom, isRepeat: state.webplayer.isRepeat, isMute: state.webplayer.isMute, volume: state.webplayer.volume, currentIndex: currentIndex, playlist: playlist, error: state.webplayer.error, currentSong: currentSong, currentArtist: currentArtist, }; }; const mapDispatchToProps = (dispatch) => ({ actions: bindActionCreators(actionCreators, dispatch), }); export default connect(mapStateToProps, mapDispatchToProps)(injectIntl(WebPlayerIntl));