hungergames/test/e2e/runner.js

34 lines
1.1 KiB
JavaScript

// 1. start the dev server using production config
process.env.NODE_ENV = 'testing';
const server = require('../../build/dev-server.js');
server.ready.then(() => {
// 2. run the nightwatch test suite against it
// to run in additional browsers:
// 1. add an entry in test/e2e/nightwatch.conf.json under "test_settings"
// 2. add it to the --env flag below
// or override the environment flag, for example: `npm run e2e -- --env chrome,firefox`
// For more information on Nightwatch's config file, see
// http://nightwatchjs.org/guide#settings-file
let opts = process.argv.slice(2);
if (opts.indexOf('--config') === -1) {
opts = opts.concat(['--config', 'test/e2e/nightwatch.conf.js']);
}
if (opts.indexOf('--env') === -1) {
opts = opts.concat(['--env', 'chrome']);
}
const spawn = require('cross-spawn');
const runner = spawn('./node_modules/.bin/nightwatch', opts, { stdio: 'inherit' });
runner.on('exit', (code) => {
server.close();
process.exit(code);
});
runner.on('error', (err) => {
server.close();
throw err;
});
});