#!/usr/bin/env python3 """ This is a client for MPD to generate a random playlist starting from the last song of the current playlist and iterating using values computed using Bliss. MPD connection settings are taken from environment variables, following MPD_HOST and MPD_PORT scheme described in `mpc` man. You can pass an integer argument to the script to change the length of the generated playlist (default is to add 20 songs). """ import logging import math import os import random import sqlite3 import socket import sys import mpd class PersistentMPDClient(mpd.MPDClient): """ From https://github.com/schamp/PersistentMPDClient/blob/master/PersistentMPDClient.py """ def __init__(self, socket=None, host=None, port=None): super().__init__() self.socket = socket self.host = host self.port = port self.do_connect() # get list of available commands from client self.command_list = self.commands() # commands not to intercept self.command_blacklist = ['ping'] # wrap all valid MPDClient functions # in a ping-connection-retry wrapper for cmd in self.command_list: if cmd not in self.command_blacklist: if hasattr(super(PersistentMPDClient, self), cmd): super_fun = super(PersistentMPDClient, self).__getattribute__(cmd) new_fun = self.try_cmd(super_fun) setattr(self, cmd, new_fun) # create a wrapper for a function (such as an MPDClient # member function) that will verify a connection (and # reconnect if necessary) before executing that function. # functions wrapped in this way should always succeed # (if the server is up) # we ping first because we don't want to retry the same # function if there's a failure, we want to use the noop # to check connectivity def try_cmd(self, cmd_fun): def fun(*pargs, **kwargs): try: self.ping() except (mpd.ConnectionError, OSError): self.do_connect() return cmd_fun(*pargs, **kwargs) return fun # needs a name that does not collide with parent connect() function def do_connect(self): try: try: self.disconnect() # if it's a TCP connection, we'll get a socket error # if we try to disconnect when the connection is lost except mpd.ConnectionError: pass # if it's a socket connection, we'll get a BrokenPipeError # if we try to disconnect when the connection is lost # but we have to retry the disconnect, because we'll get # an "Already connected" error if we don't. # the second one should succeed. except BrokenPipeError: try: self.disconnect() except: print("Second disconnect failed, yikes.") if self.socket: self.connect(self.socket, None) else: self.connect(self.host, self.port) except socket.error: print("Connection refused.") logging.basicConfig(level=logging.INFO) _QUEUE_LENGTH = 20 _DISTANCE_THRESHOLD = 4.0 _SIMILARITY_THRESHOLD = 0.95 if "XDG_DATA_HOME" in os.environ: _BLISSIFY_DATA_HOME = os.path.expandvars("$XDG_DATA_HOME/blissify") else: _BLISSIFY_DATA_HOME = os.path.expanduser("~/.local/share/blissify") def main(queue_length): # Get MPD connection settings try: mpd_host = os.environ["MPD_HOST"] try: mpd_password, mpd_host = mpd_host.split("@") except ValueError: mpd_password = None except KeyError: mpd_host = "localhost" mpd_password = None try: mpd_port = os.environ["MPD_PORT"] except KeyError: mpd_port = 6600 # Connect to MPD client = PersistentMPDClient(host=mpd_host, port=mpd_port) if mpd_password is not None: client.password(mpd_password) # Connect to db db_path = os.path.join(_BLISSIFY_DATA_HOME, "db.sqlite3") logging.debug("Using DB path: %s." % (db_path,)) conn = sqlite3.connect(db_path) conn.row_factory = sqlite3.Row conn.execute('pragma foreign_keys=ON') cur = conn.cursor() # Ensure random is not enabled status = client.status() if int(status["random"]) != 0: logging.warning("Random mode is enabled. Are you sure you want it?") # Take the last song from current playlist and iterate from it playlist = client.playlist() if len(playlist) > 0: current_song = playlist[-1].replace("file:", "").strip() # If current playlist is empty else: # Add a random song to start with all_songs = [x["file"] for x in client.listall() if "file" in x] current_song = random.choice(all_songs) client.add(current_song) logging.info("Currently played song is %s." % (current_song,)) # Get current song coordinates cur.execute("SELECT id, tempo1, tempo2, tempo3, amplitude, frequency, attack, filename FROM songs WHERE filename=?", (current_song,)) current_song_coords = cur.fetchone() if current_song_coords is None: logging.error("Current song %s is not in db. You should update the db." % (current_song,)) client.close() client.disconnect() sys.exit(1) for i in range(queue_length): # Get cached distances from db cur.execute( "SELECT id, filename, distance, similarity, tempo1, tempo2, tempo3, amplitude, frequency, attack FROM (SELECT s2.id AS id, s2.filename AS filename, s2.tempo1 AS tempo1, s2.tempo2 AS tempo2, s2.tempo3 AS tempo3, s2.amplitude AS amplitude, s2.frequency AS frequency, s2.attack AS attack, distances.distance AS distance, distances.similarity AS similarity FROM distances INNER JOIN songs AS s1 ON s1.id=distances.song1 INNER JOIN songs AS s2 on s2.id=distances.song2 WHERE s1.filename=? UNION SELECT s1.id as id, s1.filename AS filename, s1.tempo1 AS tempo1, s1.tempo2 AS tempo2, s1.tempo3 AS tempo3, s1.amplitude AS amplitude, s1.frequency AS frequency, s1.attack AS attack, distances.distance as distance, distances.similarity AS similarity FROM distances INNER JOIN songs AS s1 ON s1.id=distances.song1 INNER JOIN songs AS s2 on s2.id=distances.song2 WHERE s2.filename=?) ORDER BY distance ASC", (current_song_coords["filename"], current_song_coords["filename"])) cached_distances = [row for row in cur.fetchall() if ("file: %s" % (row["filename"],)) not in client.playlist()] cached_distances_songs = [i["filename"] for i in cached_distances] # Keep track of closest song if cached_distances: closest_song = (cached_distances[0], cached_distances[0]["distance"], cached_distances[1]["similarity"]) else: closest_song = None # Get the songs close enough cached_distances_close_enough = [ row for row in cached_distances if row["distance"] < _DISTANCE_THRESHOLD and row["similarity"] > _SIMILARITY_THRESHOLD ] if len(cached_distances_close_enough) > 0: # If there are some close enough songs in the cache random_close_enough = random.choice(cached_distances_close_enough) # Push it on the queue client.add(random_close_enough["filename"]) # Continue using latest pushed song as current song logging.info("Using cached distance. Found %s. Distance is (%f, %f)." % (random_close_enough["filename"], random_close_enough["distance"], random_close_enough["similarity"])) current_song_coords = random_close_enough continue # Get all other songs coordinates and iterate randomly on them cur.execute("SELECT id, tempo1, tempo2, tempo3, amplitude, frequency, attack, filename FROM songs ORDER BY RANDOM()") for tmp_song_data in cur.fetchall(): if(tmp_song_data["filename"] == current_song_coords["filename"] or tmp_song_data["filename"] in cached_distances_songs or ("file: %s" % (tmp_song_data["filename"],)) in client.playlist()): # Skip current song and already processed songs logging.debug("Skipping %s." % (tmp_song_data["filename"])) continue # Compute distance distance = math.sqrt( (current_song_coords["tempo1"] - tmp_song_data["tempo1"])**2 + (current_song_coords["tempo2"] - tmp_song_data["tempo2"])**2 + (current_song_coords["tempo3"] - tmp_song_data["tempo3"])**2 + (current_song_coords["amplitude"] - tmp_song_data["amplitude"])**2 + (current_song_coords["frequency"] - tmp_song_data["frequency"])**2 + (current_song_coords["attack"] - tmp_song_data["attack"])**2 ) similarity = ( (current_song_coords["tempo1"] * tmp_song_data["tempo1"] + current_song_coords["tempo2"] * tmp_song_data["tempo2"] + current_song_coords["tempo3"] * tmp_song_data["tempo3"] + current_song_coords["amplitude"] * tmp_song_data["amplitude"] + current_song_coords["frequency"] * tmp_song_data["frequency"] + current_song_coords["attack"] * tmp_song_data["attack"]) / ( math.sqrt( current_song_coords["tempo1"]**2 + current_song_coords["tempo2"]**2 + current_song_coords["tempo3"]**2 + current_song_coords["amplitude"]**2 + current_song_coords["frequency"]**2 + current_song_coords["attack"]**2) * math.sqrt( tmp_song_data["tempo1"]**2 + tmp_song_data["tempo2"]**2 + tmp_song_data["tempo3"]**2 + tmp_song_data["amplitude"]**2 + tmp_song_data["frequency"]**2 + tmp_song_data["attack"]**2) ) ) logging.debug("Distance between %s and %s is (%f, %f)." % (current_song_coords["filename"], tmp_song_data["filename"], distance, similarity)) # Store distance in db cache try: logging.debug("Storing distance in database.") conn.execute( "INSERT INTO distances(song1, song2, distance, similarity) VALUES(?, ?, ?, ?)", (current_song_coords["id"], tmp_song_data["id"], distance, similarity)) conn.commit() except sqlite3.IntegrityError: logging.warning("Unable to insert distance in database.") conn.rollback() # Update the closest song if closest_song is None or distance < closest_song[1]: closest_song = (tmp_song_data, distance, similarity) # If distance is ok, break from the loop if(distance < _DISTANCE_THRESHOLD and similarity > _SIMILARITY_THRESHOLD): break # If a close enough song is found if(distance < _DISTANCE_THRESHOLD and similarity > _SIMILARITY_THRESHOLD): # Push it on the queue client.add(tmp_song_data["filename"]) # Continue using latest pushed song as current song logging.info("Found a close song: %s. Distance is (%f, %f)." % (tmp_song_data["filename"], distance, similarity)) current_song_coords = tmp_song_data continue # If no song found, take the closest one else: logging.info("No close enough song found. Using %s. Distance is (%f, %f)." % (closest_song[0]["filename"], closest_song[1], closest_song[2])) current_song_coords = closest_song[0] client.add(closest_song[0]["filename"]) continue conn.close() client.close() client.disconnect() if __name__ == "__main__": queue_length = _QUEUE_LENGTH if len(sys.argv) > 1: try: queue_length = int(sys.argv[1]) except ValueError: sys.exit("Usage: %s [PLAYLIST_LENGTH]" % (sys.argv[0],)) main(queue_length)